Common technical techniques in the design of smart exhibition halls

文章来源:华云视界 发表时间:2023-07-19

Enterprise exhibition hall design is a very important part of enterprise brand building. The so-called smart exhibition hall refers to a modern exhibition hall built on the basis of new generation science and technology such as Internet of Things technology, cloud computing, Big data analysis, etc. Nowadays, with the continuous upgrading and renovation of exhibition hall designs in various regions, various exhibition halls, museums, and corporate exhibition halls that showcase humanities, history, cities, and corporate development are becoming increasingly intelligent. So, what are the technical techniques commonly used in the design of intelligent exhibition halls? Today, let's take a look with the editor.

1、 VR Virtual Reality

Virtual Reality (VR) is a high-tech emerging in recent years, also known as spiritual realm technology or artificial environment. Virtual reality is the use of computer simulation to create a three-dimensional virtual world, providing users with simulations of visual, auditory, tactile, and other senses, allowing them to observe things within a three-dimensional space in real time and without restrictions, as if they were in their own environment. VR is a comprehensive integration technology, involving computer graphics, human-computer interaction technology, sensing technology, artificial intelligence and other fields. It uses computers to generate realistic three-dimensional vision, hearing, smell and other senses, so that people, as participants, can experience and interact with the virtual world naturally through appropriate devices.

2、 Augmented reality

Augmented Reality (AR) is a new technology developed on the basis of virtual reality, also known as hybrid reality. It is a technology that increases users' perception of the real world through information provided by computer systems, applying virtual information to the real world, and overlaying computer-generated virtual objects, scenes, or system prompts into the real scene, thereby enhancing reality. Augmented reality technology is a new technology that seamlessly integrates real world and virtual world information, including new technologies and new approaches such as multimedia, 3D modeling, real-time video display and control, multi-sensor fusion, real-time tracking and registration, and scene fusion.

3、 Holographic projection

Holographic imaging is a combination of optical imaging based on "real scene modeling" and "illusion", which can suspend computer-generated virtual 3D animations and display them in glass cones. The effect is very novel and magical, with a strong sense of technology, and can leave a deep impression on people. According to the requirements of the design and the needs of the plot, lighting effects can also be added, and under the servo control of the programming controller, music and images can be combined to generate a lively atmosphere in the scene, in order to enhance the display atmosphere and enhance the display effect.

4、 Phantom imaging

Phantom imaging technology uses a holographic film tilted at 46 degrees to reflect the image at the bottom or top of the surface (which can be an image of the information displayed by a modified television, but also the interface projected by a projector). Compared to holographic imaging, the technical aspects of phantom imaging are much more concise and clear. Therefore, it is widely used in industries such as memorial halls, library management, historical museums, technology exhibition halls, urban planning centers, entertainment halls, exhibitions, exhibitions, and other exhibitions.

5、 Somatosensory interaction

Body sensing technology allows people to directly use physical movements to interact with surrounding devices or environments, without the need for any complex control devices, allowing them to experience their situation and interact with content. According to the different ways and principles of body sensing, it can be mainly divided into three categories: inertial sensing, optical sensing, and inertial and optical joint sensing.

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